Interview with Agustín Cordes – Designer of Scratches and Asylum

His debut Scratches, although produced under circumstances which might today be called very “indie” has been highly acclaimed by fans and critics. As he puts it, this adventure was a product of the vast amount of horror movies he used to watch as a kid. His Buenos Aires based studio Senscape is currently working on their upcoming chiller Asylum. In this interview  he talks on how to put “gamey” stuff in a story, the flaws of Metal Gear solid and why it’s sometimes better to leave adventurers alone in the dark.

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